Stane Roamben

Ecclectic inn keeper, split personality - somewhat like Norman Bates

Description:

Stane Roamben

Male Half-Elf Rogue 4 Neutral Evil

Strength 12 (+1) Dexterity 14 (+2) Constitution 11 (+0) Intelligence 12 (+1) Wisdom 9 (-1) Charisma 8 (-1)

Size: Medium Height: 5’ 5” Weight: 150 lb Skin: Light Eyes: Dark Brown Hair: Dark Brown; Wavy; Beardless

Total Hit Points: 17

Speed: 30 feet

Armor Class: 14 = 10 +2 [leather] +2 [dexterity]

Touch AC: 12
Flat-footed: 14 [uncanny dodge]

Initiative modifier: +6 = +2 [dexterity] +4 [improved initiative] Fortitude save: +1 = 1 [base] Reflex save: +6 = 4 [base] +2 [dexterity] Will save: +0 = 1 [base] -1 [wisdom] Attack (handheld): +4 = 3 [base] +1 [strength] Attack (unarmed): +4 = 3 [base] +1 [strength] Attack (missile): +5 = 3 [base] +2 [dexterity] Grapple check: +4 = 3 [base] +1 [strength]

Languages: Common Elven Infernal

Sap [1d6 nonlethal, crit x2., 2 lb., light, bludgeoning]

Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]

Hand Crossbow [1d4, 19-20/x2, range incr 30 ft., 2 lb., piercing]

Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]

Feats:

Dodge    
Improved Initiative

Misc. Modifier Appraise Int 1 = +1

Balance Dex* 2 = +2

Bluff Cha 5 = -1 +6 Climb Str* 1 = +1

Concentration Con 0 = +0

Craft_1 Int 1 = +1

Craft_2 Int 1 = +1

Craft_3 Int 1 = +1

Diplomacy Cha 5 = -1 +2 [half-elf] +2 [bluff] +2 [sense motive] Disguise Cha -1 = -1

Escape Artist Dex* 2 = +2

Forgery Int 1 = +1

Gather Information Cha 1 = -1 +2 [half-elf] Heal Wis -1 = -1

Hide Dex* 9 = +2 +7 Intimidate Cha 1 = -1 +2 [bluff] Jump Str* 1 = +1

Knowledge (local) Int 5 = +1 +4 Listen Wis 7 = -1 +7 +1 [half-elf] Move Silently Dex* 9 = +2 +7 Open Lock Dex 7 = +2 +5 Perform_1 Cha -1 = -1

Perform_2 Cha -1 = -1

Perform_3 Cha -1 = -1

Perform_4 Cha -1 = -1

Perform_5 Cha -1 = -1

Ride Dex 2 = +2

Search Int 5 = +1 +3 +1 [half-elf] Sense Motive Wis 5 = -1 +6 Spot Wis 4 = -1 +4 +1 [half-elf] Survival Wis -1 = -1

Swim Str* 1 = +1

Tumble Dex 5 = +2 +3 Use Magic Device Cha 4 = -1 +5 Use Rope Dex 8 = +2 +6

  • = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character. Use Rope >=5 ranks gives +2 on climb checks involving ropes. Use Rope >=5 ranks gives +2 on escape artist checks involving ropes.

Half-Elf:

  • Immune to magical sleep
  • +2 racial bonus on saves vs. enchantments
  • Low-light vision (darkvision if half-drow)
  • +1 racial bonus on listen, search, and spot checks
  • +2 racial bonus on diplomacy and gather information checks

Rogue: Level 1: Rogue 6 Level 2: Rogue 1 Level 3: Rogue 4 Level 4: Rogue 6 +1 to dexterity

  • Sneak Attack +2d6
  • Trapfinding
  • Evasion (level 2)
  • Trap Sense (level 3)
  • Uncanny Dodge (level 4)
  • Improved Uncanny Dodge (level 8)
  • Special Abilities (choices begin at 10th level)
Class     HP rolled

Stane Roamben’s Equipment: Weapons / Armor / Shield (from above) Crossbow bolts (quiver of 10) x2 Locks x4 Manacles x4 Rope (50’, hempen) x1 Rope (50’, silk) x1 Signet ring Disguise kit Thieves’ tools

Bio:

Stane Roamben

Fantasy Horror Serpymatt